Does playing violent video games cause aggression? A longitudinal intervention study
نویسندگان
چکیده
منابع مشابه
Does Playing Violent Video Games Induce Aggression? Empirical Evidence of a Functional Magnetic Resonance Imaging Study
This study aims to advance the media effects debate concerning violent video games. Meta-analytic reviews reveal a small but noticeable association between playing violent video games and aggressive reactions. However, evidence for causal associations is still rare. In a novel, event-related functional magnetic resonance imaging study, 13 male research participants were observed playing a lates...
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Previous research has shown how, why, and for whom violent video game play is related to aggression and aggression-related variables. In contrast, less is known about whether some individuals are more likely than others to be the target of increased aggression after violent video game play. The present research examined the idea that the effects of violent video game play are stronger when the ...
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Distinguished Senators, ladies, and gentlemen. I am Craig Anderson, Professor of Psychology and Chair of the Department of Psychology at Iowa State University. I have studied human behavior for over 25 years. My first research publication, in 1979, concerned one potential contributing factor in the outbreak of riots. My first publication on video game violence appeared in 1987. Next month, the ...
متن کاملViolent Video Games and Aggression: a Review of the Literature
One of the main concerns that has constantly been raised against video games is that most of the games feature aggressive elements. This has led many people to assert that this may have a detrimental effect on individuals who play such games. Despite continuing controversy for over 15 years, there has been little in the way of systematic research. This article reviews the empirical studies in t...
متن کاملExposure to violent video games and aggression in German adolescents: a longitudinal analysis.
The relationship between exposure to violent electronic games and aggressive cognitions and behavior was examined in a longitudinal study. A total of 295 German adolescents completed the measures of violent video game usage, endorsement of aggressive norms, hostile attribution bias, and physical as well as indirect/relational aggression cross-sectionally, and a subsample of N=143 was measured a...
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ژورنال
عنوان ژورنال: Molecular Psychiatry
سال: 2018
ISSN: 1359-4184,1476-5578
DOI: 10.1038/s41380-018-0031-7